5 Lee Sin Always Listening: When the Foe attacks, create 2 1 Resonating Strike in the Foe hand.Round Start: Give the Foe's strongest unit +2 | +0 and Overwhelm. 4 Viktor Beyond Mere Flesh: Foe's units have +2 | +0 for each of their keywords.ġ425 XP.3 Azir The Emperor's Army: Foe's 1 Sand Soldier everywhere have +2|+0.The Foe's units have +1 | +1 for each keyword they have. Round Start: If the Player have the Attack Token, deal 1 to its Nexus.ĩ85 XP. World Adventures are adventures shared among the playable champions in Path of Champions in V3.8.Ħ05 XP. Players need to progress their Legend Level in order to play these adventures. Each week, an adventure is chosen with 3 different difficulty for players to complete for extra rewards. Weekly Adventures are introduced in V3.14 as some fun adventures for veteran players. There is currently no plan to add more Champion Campaigns. As of now, only 12 champions have 2 Champion Campaigns, with the rest and no campaigns. Sadly, the development team could no longer have resources to work on these adventures. To unlock them, the must level up champion star level to certain level, and pass previous adventures in the campaign. Some champions have their own adventures. As player progress and complete adventure requirements, more adventures are unlocked with increasing difficulty.Ĭhampion Campaigns are for individual playable champions. Only one adventure unlocked at the start of the game. Every adventures have their own difficulty, ranging from 0.5 to 3.5. World Adventures are shared among the playable champions in Path of Champions. Adventures can be categorized in two types - General Adventures, available to all champions, and Story Adventures, unique inidividual campaigns to a limited set of champions. Each adventure has a predetermined set of nodes, mutators and bosses. The campaigns in Path of Champions are called Adventures. This article was last edited by IsJoPie on 2 10:54.
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